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  1. Today
  2. HavocHank

    singleplayer

    There will be singleplayer, public multiplayer, private servers, peer to peer, and even LAN.
  3. HypeGaming

    singleplayer

    Is there a confirmed single player mode? How about a way to play multiplayer on private servers for just your friends?
  4. Sleepybird

    Furniture Placement Suggestion

    When you come to it and want to set up and base, maybe you could loot furniture from stores and make a cool RP dinning room or living room in the base you build or you can sit in the already placed furniture in bases, and maybe you could move that to? Just trying to add an RP element, plus I want to make a cool looking base interior.
  5. Yesterday
  6. opermias

    Single action package?

    Thanks! You guy's really know how to stay on top of your communities questions and concerns. Keep up the fantastic work. I'll be checking the discord page every few days so I know what's up and again, Thanks!
  7. Jez

    Just Backed Game

    I stand corrected.
  8. Apocalyptic creep

    New Building

    great idea would love to find that in Calgary while exploring the zombie infested city.
  9. Shirk

    New Building

    That is a massive church that wouldnt really fit in anywhere in DM aside from Calgary itself. Majority of the locations in DM are semi rural/suburban.
  10. Shirk

    Actual Modernized Weapons for the Times

    The CZ 75. p226 (planned), Browning HP, SKS, and lots of .22 lr rifles are already planned or in the game. One of the things about adding less known guns is they can often be somewhat obscure like the VZ-58 and not allow for a lot of customization on our end. Other guns like the Tavor (iwi x95) are also hideous guns that I dont want anywhere near DM. We do also have some guns that travel in from the US to Alberta, so thats how we justify some weapons like any of the AK series and other game traditional guns.
  11. HavocHank

    Just Backed Game

    There may not be a specific date given in the announcement next month, the announcement will be about the game's development and plans moving forward though.
  12. HavocHank

    UE4 Tool: SpatialOS

    It's been discussed before. Basically they don't need SpatialOS because it won't really help for the type of technical limitations they'll face. The Replication Graph by Epic is something that would help them more for that sort of thing and it's something they're looking into for later down the road.
  13. Jez

    Just Backed Game

    No date set as of yet. They will set a date in February and when they are confident in it.
  14. TomPaine

    Howdy from Ohio

    Welcome!
  15. Bodycountx

    Just Backed Game

    Just backed the game was wondering when we will get a alpha or beta to play ? Estimated Delivery Date December 2018
  16. As long as it's on steam got for it
  17. Nekro Philadelphia

    Hand-Holding (Credit to Fabuloso on YT)

    But it wouldn't be as safe as handcuffing and dragging someone.
  18. Amerak

    Hand-Holding (Credit to Fabuloso on YT)

    I much prefer like in wow where you just set to follow player.
  19. Nekro Philadelphia

    Hand-Holding (Credit to Fabuloso on YT)

    This could work similar to how ArmA3 ACE works with handcuffs. In my ArmA3 unit when someone goes AFK we cuff him and take him with us. @David
  20. Nekro Philadelphia

    UE4 Tool: SpatialOS

    I'm not very knowledgeable about SpatialOS, but based on what I've seen it should help with large counts of active AI and entities. If anyone can contribute to this leave a comment below.
  21. Amerak

    How will Survivors work

    Not much has been said about recruiting the NPC's, However They will require/use up resources (specifics TBC), Recruitment will most likely be done through quest/Random encounters. About backstroys, i'm sure some of them will visual and verbal lore.
  22. Apocalyptic creep

    How will Survivors work

    How will survivors work in dead matter. Will they have needs like beds and food. Also how will you recruit them by finding them and rescuing them or recruit them from factions. Can we find out about what they were before the apocalypse.
  23. Last week
  24. Amerak

    Zombie AI suggestion inspired by TWD

    It will kinda naturally play out like that. Injuries will affect the player in a logical way. I.e injured hand, reduced weapon control, broken leg, reduced movement speed. But i can see once the down person is crowded/body blocked the remaining zombies wouldn't be interested in that player and the rest would continue on the chase.
  25. I just saw a DayZ video where a bunch of players shot their gun and it raised a group (not quite a horde) of zeds and they had to run. One guy was falling behind and it gave me an idea. So here's my suggestion. I reckon this would kinda work by default in most games, so this implementation would need to be a fine tune... Make is so any group of pursuing zombies will target the weakest player, and ultimately the slowest moving player, and even more ultimately, an injured player and finally a downed player. It would make for a great Walking Dead style leg shot, so the player you just met goes down and all the zombies in the pursuing horde jump him and start ripping him to shreds. In general with zombie AI we don't see a cohesion. They kinda pick players at random, sometimes even ignoring players who are standing still because they've 'locked on' to another player at random. Sub-suggestion: make the zombies bite. Zombies have always bitten/eaten until recently when the MMO gaming industry made them punch. Ask yourself which you'd be more terrified of? it's a no-brainer.
  26. Onyx

    Howdy from Ohio

    Welcome, glad to have you here!
  27. Jez

    What do you wann see in the game?

    Cars that don't drive like ass and you can actually utilize the car like putting supplies on seats and storage areas in the car such as a glove box. Little details like that would make the game better in my opinion.
  28. Assassin

    Howdy from Ohio

    Hahaha! Touché. See you in Alberta!
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