Welcome to The Dead Matter Community!

Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. This message will be removed once you have signed in.

Regicidalnut

Community Representative
  • Content Count

    379
  • Joined

  • Last visited

About Regicidalnut

  • Rank
    Huntsman

Recent Profile Visitors

1143 profile views
  1. Hey everyone! Welcome to the 9th Community Update! I'm happy to say we've chosen our 5 winners for the Wall writing Contest and these five members will be able to see their work on various walls around the Dead Matter map on top of getting their prizes. Unlike previous competitions, there is no ranking system. The team simply voted on their 5 favorite entries through multiple rounds of teeth gnashing, occasional violence, and voting. Lots of voting. Many zombies were injured in the making of this contest. Before I get to those winners Dead Matter Wiki Page I am pleased to announce that @HavocHank and @Onyx (of Masterlist fame) have started the Gamepedia wiki page for Dead Matter. Official Dead Matter Wiki Page They are working hard with the rest of the team to pull 100% confirmed information on Dead Matter into an easy to read and use format. It's small now, but will grow exponentially as the game expands through development! Wall Writing Contest Winners For the the sake of loading, I've put the longer entries behind imgur album links for easier viewing. The winners will receive: Prepper Pack - Includes the crafting blueprint for the legendary Armoured Hazmat Suit, as well as a picture of your pet in-game. Also includes 2 Closed Alpha keys and 1 Steam Early Access key. Left 4 Dead Bundle - Includes Left 4 Dead and Left 4 Dead 2, amazing games even still today! Winners will be contacted to collect their information privately and rewards will be issued to their QIS accounts at a later date. Here are the winners in no particular order: @Gunterman5 @Ricardo @STRADIVARIUS >>ALBUM LINK<< @LooseCypher >>ALBUM LINK<< @sekktor2 We have more plans for contest on the way that will follow a similar structure as the wall writing competition, so be sure to stick around. If you haven't already, join us over on the Official Community Discord to take part in the live conversation. Bless, Regi
  2. Regicidalnut

    Music on the radios

    Zorba the Greek by Herb Alpert
  3. @Keldórr @DeathGun @David This thread is intended for contest entries only. Please cut out the chatter. Keldorr and DeathGun, same as the above, only instead of replying to one another, just let it drop. Contest entries that do not meet the submission criteria will not be entered into the judging. There is no need to call anyone out or attempt to make yourself right.
  4. Regicidalnut

    Kill-On-Sight; Issue and Response

    That's actually the plan right now. Between the zombies honing in on gunfire, the reputation hits from the AI factions on the map, and general community backlash on the server, KoS might not be the best option for a lot of people. Granted, server owners can cater some of the options to match what they want the experience to be.
  5. Regicidalnut

    Kill-On-Sight; Issue and Response

    This! The sniping scenario makes sense, but why do it just because you can? Unless you're absolutely starved for gear. It makes more sense if you're trying to protect something, or are watching over your group that is in the area trying to accomplish something for your base or survival. Killing anyone you see just because doesn't strike me as a fun way to play the game, or survive an apocalypse for that matter. I'm sure people are still going to do it. However, you should know that if you are sniping, even if you have a suppressor, you're going to want to change positions pretty much any time you fire just in case there were some infected around that heard the shot.
  6. Regicidalnut

    Shopping Cart

    This is actually something that has been suggested a few times! But your idea is well thought out, so I'll give you props for that. Shopping carts and their uses have been taken into consideration, but we haven't seen anything confirmed yet.
  7. Regicidalnut

    Zombie feature that would make the game more scary

    The zombies kind of have a focus on chasing the living over the dead. So they might not go for an unmoving corpse versus an obviously fresh and moving one. That said, I'd love to see them go to chow down on someone after they've been downed. That way they aren't just killing and moving onto the next target. Which also opens up tactics like downing someone to use them as bait for the horde chasing you. That said, animations like eating are in the game plan. It's just a matter of getting a third person animator on contract.
  8. Regicidalnut

    Outlaws to the end.

    The extended beta test for GTAV worked out well for me lol. I don't mind waiting.
  9. Regicidalnut

    Outlaws to the end.

    I waited for GTAV, I'll wait for RDR2. If it never comes to pc, maybe I'll play it in many years when I get my hands on an outdated, super cheap ps4. Then I'll play it and a bunch of other great exclusives.
  10. Behold the third wave of moderator applications! We're looking for 2-3 new moderators to bolster our numbers before the Closed Alpha kicks into gear. Applications will be open for a week (until 5 November) unless we get an overwhelming number of applications, in which case we'll close them early to review the applications. If selected, you will be contacted privately to schedule a short interview via Discord. Community Moderator Basic Requirements Must visit the forum on a near-daily basis and/or be active within the community discord. Must be proactive and knowledgeable about the state of the game. Must be polite and helpful to all members of the community. Must be fluent in English. Additional languages are a plus. Candidates with previous moderation experience are strongly preferred. Basic Responsibilities Must stay involved with community conversations between the rest of the moderator team and the community manager(s). Must be able to answer or select the best answer for topics within the Q/A section (Forums). Must be able to moderate all assigned content and issue proper responses and warnings in a curt and respectable manner. Familiarity with IPS Community V4 Moderation tools is a plus. (Forums / Discord). Must be available to manage and moderate within specific assigned channels. Familiarity with Discord Bots and commands is a plus. (Discord). Application Link: Click Here Update: Applications are now closed.
  11. Regicidalnut

    Simple question maybe

    I wouldn't bother applying. One of the criteria is not being banned from the community discord, as it is a large part of the partnership program. This would immediately disqualify you from it. Also, the cut off (with a few exceptions) is 5k subscribers / followers.
  12. Regicidalnut

    Unofficial Contest - Writing!

    This is a very well put together contest, David! For all those entering, I need to reinforce to you that this not an official contest and QIS cannot guarantee you will get your prize.
  13. I missed the Kickstarter, is there any way I can back the game? Starting January 29th 2018 we've re-opened backing the game. All pledges for Dead Matter offer alpha/beta in addition to the full game. See https://qisoftware.ca/store for details. You can also now back the game at https://www.indiegogo.com/projects/dead-matter-pc-community#/ ! When do you plan to release? Closed Alpha for Partners/QA Staff - 14 November Closed Alpha for all backers - 14 December (if previous test is stable enough for release) Steam Early Access - Q1 2019 All dates have been pushed back 8-10 weeks per the delay (Please read here) Will Dead Matter be available on console? We want to explore being able to get the game onto consoles. However this is very far down the line for us. Our performance does show it may very well be possible, so it's hard to see what the future holds! We would love to put Dead Matter into as many hands as we can, but first and foremost, Dead Matter is a PC game. We want to ensure the game is completed before we branch to any new platforms. What engine are you using? We are using Unreal Engine 4. How will you communicate development progress? We plan to post regular dev vlogs on our website, Kickstarter, and Youtube. Smaller updates and teases are dropped regularly on our Twitter and will continue to be. We also have a Discord, where you can engage with us directly. All these links (and a few more) are available at the bottom of the Kickstarter. What are the system requirements? It's difficult to say what the system requirements will be at this stage of development, so it's best to use other games that utilize Unreal Engine 4 as a benchmark in the meantime. If you can run PUBG or SCUM, you'll be able to run Dead Matter. Will the game have skill trees and perks? A profession system is planned to give characters buffs to various actions. However, there are no grindy skill trees or other RPG skill elements. How big is the map going to be? 400KM² (20x20km) at full release. During the closed alpha the map will be 8x8km (64km^2) and grow during development. Is there permadeath or will there be a respawn mechanic, and how will it work? If you die, you will lose all items carried on your person, recipes are persistent and loot can be recovered if you can find a way to re-acquire it. However, you will retain any profession you chose when you created your character. When I disconnect from the game will I be turned into a sleeper? IE. Rust. or will I disappear from play? In the vanilla gameplay preset, a sleeping version of your character will temporarily remain while you are disconnected from the server. A dedicated server host can have this feature disabled if they so choose. Is the Armored Hazmat Suit lootable by other players? Yes, however backers will never lose the recipe to craft Armored Hazmat Suits. It is forever tied to your account. How many players will be able to connect to a server? Our bare minimum goal for server population is between 60 to 80 players. For dedicated servers this will not be hard capped, and server hosts can set the player limit to whatever their network can handle. Will there be special infected? This is still being discussed, nothing is confirmed as of yet. There will, however, be infected with clothing/gear that may make them harder to kill with normal tactics. Keep an eye out. Will part of the world be destructible? Can I break walls and destroy buildings? You cannot destroy walls or buildings. Things such as windows, fences, trees, and glass surfaces, can all be interacted with. Will there be third person? Dead Matter is primarily a first person game. However, there will be both third and first person with a toggle. Server owners can choose to disable either mode. Did you guys get my backer payment? If your payment to our Kickstarter or Paypal went through then we have your payment and the information we need to be able to send you your rewards, so don't worry! There was a problem with my Kickstarter payment and didn't go through, what do I do? You have to contact Kickstarter or your bank. Kickstarter leaves you a small window to fix your payment. Will I be able to record or stream the game during Alpha? Yes, you can. We don't plan on having any NDAs to prevent you from doing so. Can I loot other player's bases? Yes, however we are exploring options with being able to lock containers and set traps. It will be possible but at a greater risk. Will zombies make use of any weapons? Zombies will not make use of any weapons, it is possible to loot weapons off of zombies, however. When a player dies, what happens? Depending on the circumstance the player may be turned undead, and the zombified player can be looted. Otherwise the corpse may remain in place. This will be explained in greater detail in upcoming developer diaries. Don't be surprised if you get back to your body to find that some of your loot has gotten picked over! If you die, you have the option to respawn a few kilometers away from the nearest town. Keep in mind we are still balancing this mechanic and this may change in future updates. I didn't get a survey emailed to me! Do you not have my information? Certain tiers will not be receiving surveys, as such PayPal backers maybe not receive surveys. But don't worry we do have your information on file. However we are going to be working on a system regarding your preferred name on the credits section. Will there be official servers? No, at least not initially. Multiplayer will be through community operated servers, P2P, and LAN. However, we are discussing possible official server options. These will be announced when we are able to confirm everything for sure. Will there be anti-cheat? Not at first, but eventually yes. However, hosts and admins will be given the necessary tools to handle cheaters that get into their servers.
  14. Regicidalnut

    Free look

    I don't know that it's been confirmed, so I agree. I want to be able to look over my shoulder to see just how screwed I am if I stop running.
  15. Regicidalnut

    Unarmed Eagles

    Oh wow, I didn't even realize how old the thread was when I replied. Bad, Regi, bad.