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About Me

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  1. Sorry for weird format, bug when making multiple consecutive spoilers. Hello Dead Matter forums person. You are probably here to learn or to teach information about the game. If not, consider checking out some much more cool, hip thread. This is a gallery thread of content relating to confirmed Dead Matter things and resources you could use to learn about Dead Matter. Happy diving. NOTE: Most if this information will be already covered and explained by Dead Matter News reliably. This is mostly a collection of frequently requested information and links to where to find information. https://m.youtube.com/channel/UCuErbbh_9dSnvAPTXK6vJVQ FAQ: What is Dead Matter? A rogue-lite zombie survival game set in Canada, and the first that doesn't suck. As explained on the informational website, Dead Matter is a true sandbox survival horror. Players will fight to survive in a zombie-packed, post-apocalyptic world that fosters whichever play-style fits you best. Settle down and defend your home from outside threats with an expansive crafting and barricading system, cultivate and live off the land, or branch out, explore, and scavenge whatever vehicles, weapons, and food you may find in a zombie-plagued Alberta – alone, or with your friends. Is there first or third person? Player's choice, but either can be turned off or on by the server owner if you play multiplayer. Is this multiplayer? Yes, but you're not forced to play multiplayer; There is the ability to play singleplayer. Dead Matter was conceived and developed, from the beginning, by friends and singleplayer enthusiasts alike. We plan to support and encourage both playstyles as often as we can and wherever we can. Whether you want to join a huge dedicated server and explore a bustling community of players and build your list of friends and enemies, or invite some friends and try to take on post-apocalyptic Alberta in privacy – it’s up to you. Is the world hand built? Not entirely; It's randomly generated using a multitude of prefabbed parts that are perfectly modular as well as procedurally generated segments. Every game will be just a little different. Are there special zombies? The staff team is leaning towards "No," but fresh zombies will move faster than older ones, as the zombies start as runners and decay into shamblers over time. Can I see an official Q&A? 2016-2017 early Gameplay Footage
  2. What are you looking forward to doing most in Dead Matter? Killing people/zombies? Driving around and seeing the map, flying, boating, walking, etc. (If there is already a thread like this I'm sorry but I couldn't find a way to search for it)
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