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Veracai

Should Dead Matter go up on the Epic Games Store?

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Posted (edited)

From what I've read, the Epic Games Store is planning on opening their store to new games as soon as mid-2019. Currently I've been playing Hades which is still in Early Access and constantly bringing out new updates heavily based on player feedback, much like what Dead Matter aims to do. So the question I'm asking is, 'Should Dead Matter go up on the Epic Games Store?'

 

Positives

  • Epic Games is new and is sure to put the time and effort which small games need
  • There will be no 5% royalty payment for use of Unreal Engine 4
  • Targeted towards indie game developers 
  • The store will even involve a Support-A-Creator program where content creators who get the word out there and refer players to buy the game will get a small percentage of the game's sales which Epic Games has pledged to pay the first 5% generated in the first 24 months.
  • Epic Games has decided to split revenue 12/88 instead of Steam's 30/70 so the devs can use this funding to better the game
     EpicGamesStore_InfoGraphic.jpeg

Negatives

  • The Epic Games store is just starting up so there would be a smaller audience 
  • There are currently no forums on the store site so most of the discussion would stay on the discord but there would be a significant lack of player based reviews
  • Although they're a big company, they are taking on a lot and may get overwhelmed
  • "Missing out on Steam workshop, Steam API, Steam community, Steam achievements, Seam sales, Steam exposure, Steam rating and reviews, Steam forums, ect." Deputy

 

I would love to hear any feedback people have on the matter and I may update my pros & cons list as people add their own points and views.

Edited by Veracai

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The matter has been discussed quite a bit, and the stance that the devs have is that it's not worth utilizing the Epic Store, at least as it is right now and for what they need. While the revenue share is definitely much better than Steam's, Steam simply offers too much in terms of popularity, services, and features. Not only that, but the devs have a good deal of experience with the support services of both, and Steam hands down offers better support as well.

 

All that being said, the Epic Store is still early in it's launch, and the devs will be keeping an eye on it in the future.

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Personally I'm getting fed up of having to install a million and one different game launchers to play my games. Uplay is only just bearable as you can still have it all run through steam (Origin can burn in hell). That being said having choices on where to buy is never a bad thing, I just don't have confidence in Epic's infrastructure/ability. 

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I agree that they should definitely wait on doing that since atm Epic Game Store dosen't offer many benefits in terms of community. And to be honest

it dose not even have much of one yet.  Having the game on both epic games and steam would be ok but as of now it would not benefit.  And it could segregate the communities.

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Posted (edited)

For launch a new game and have a bigger community, sell more etc Steam > Epic

 

And to be sure that the profits will go to the developers,  just preorder the game :') 

 

But, maybe Epic come later, that would be cool for all

Edited by Neynh

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If it's on Epic's store you don't need to have their launcher if you also sell on steam though, it's just another buying option, like Kmart and Walmart selling the same item, isn't it? I'm using Subnautica as a reference but am not properly educated on the subject so feel free to correct me.

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Posted (edited)
On 1/8/2019 at 7:06 AM, David said:

If it's on Epic's store you don't need to have their launcher if you also sell on steam though, it's just another buying option, like Kmart and Walmart selling the same item, isn't it? I'm using Subnautica as a reference but am not properly educated on the subject so feel free to correct me.

Just like Kmart and Walmart, if you buy the stock from that front sure it goes to the supplier but the distributor still takes their individual cut. T

hen again I'm pretty sure you don't need to launch the game through the launcher. I'm pretty sure you can just add it to steam as a Non-Steam game if you prefer the one launcher.

Edited by Veracai

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Epic store is terrible. So much complaints about accounts being hacked and terrible customer support, not to mention there are no social features involved like chat or forums for the games. Plus is 40% owned by the chinese company Tencent Games wich is selling user data to the chinese goverment. I wouldn't even bother to think about it...

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I don't care for much if it goes on epic or not. I just want the ability to play with friends who may have decided to be dumb enough to buy it on epic. And I would rather prefer to claim my preorder/backer codes with Steam. 

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4 hours ago, Lancer said:

I just want the ability to play with friends who may have decided to be dumb enough to buy it on epic. 

Shouldn't be an issue at all. If the game is released on Epic, which looking at Hank's statement (attached) is unlikely, it will still the same version of Dead Matter.

 

On 1/7/2019 at 1:43 AM, HavocHank said:

The matter has been discussed quite a bit, and the stance that the devs have is that it's not worth utilizing the Epic Store, at least as it is right now and for what they need. While the revenue share is definitely much better than Steam's, Steam simply offers too much in terms of popularity, services, and features. Not only that, but the devs have a good deal of experience with the support services of both, and Steam hands down offers better support as well.

 

All that being said, the Epic Store is still early in it's launch, and the devs will be keeping an eye on it in the future.

 

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Steam has a few quality of life features that users like, but I wouldn't fault any developer for going to Epic over Steam b/c of the fairly wide revenue difference. I haven't used Epic yet so can't speak to how bad everyone says it is, but I know that I hate uPlay.

I'm numb to the multiple launcher thing now so for me, I'll play it where ever they put it though! 

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Why can it not be on both? If I was a developer I would want my product to be on as many services as possible. That's being pro consumer, giving us the customers to make the choice on where we want to purchase the product from. I don't have the epic store launcher but those platform exclusives just take away customer choice. I get it the devs want to be paid for their hard work they have done, and I wouldn't resent them for making any choice regardless. But I'm a simple person and for the sake of just one place for all my games it's been steam for nearly 10 years. 

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20 hours ago, IronCoffins said:

Why can it not be on both? If I was a developer I would want my product to be on as many services as possible. That's being pro consumer, giving us the customers to make the choice on where we want to purchase the product from. I don't have the epic store launcher but those platform exclusives just take away customer choice. I get it the devs want to be paid for their hard work they have done, and I wouldn't resent them for making any choice regardless. But I'm a simple person and for the sake of just one place for all my games it's been steam for nearly 10 years. 

 

It can be both, and if we can sell on the EGL we would also sell on Steam and simply allow people to decide. There are usually two reasons why the EGL gets an exclusivity, because the Developer isn't willing to eat the revenue hit by selling via Steam or they have an exclusivity agreement with Epic Games that usually ends up covering the cost of development in cash. This is HUGE for indie developers, not having to worry about putting bread on the table because all development costs have been covered is probably a huge source of relief.

 

The reason why I am open to sell on both platforms is because of the numbers. 40% of the EGL userbase does not have Steam. Considering the success of Fortnite, it would be incredibly stupid for us to not sell on the EGL and miss out on a huge segment of the PC gaming market. This is the same reason we will be selling via any platform that is available to us, we want to make the game as accessible as possible for people that want to play it, even if we're taking a hit to our revenue stream by selling on a platforms that grant us less of a cut instead of only selling on select platforms that are more developer friendly.

 

On 3/2/2019 at 6:16 AM, Lancer said:

I don't care for much if it goes on epic or not. I just want the ability to play with friends who may have decided to be dumb enough to buy it on epic. And I would rather prefer to claim my preorder/backer codes with Steam. 

 

We originally promised Steam keys and we'll likely be sticking with that promise.

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