ABOUT THE GAME
Building The World
To effectively simulate a breathing world, we’ve built our metagame and AI systems to support true variety. Expect the unexpected: any forest trek, highway cruise, or grocery store trip could lead you on crossed paths with a settlement of soldiers, a band of scavengers, or simple families searching for shelter, all of which will do whatever it takes to ensure their own survival.
But the AI don’t get to have all the fun. The world of Dead Matter was developed to support your settlements. Any building you see can be barricaded, upgraded, and fitted with electricity and flowing water. The land can be farmed and cultivated, and the lakes fished. You can live quietly, in the shadows of day-to-day post-apocalyptic life, or settle your people around Alberta’s transformers, dams, and bridges, to retake control of the world around you.
US & YOU
We want to build a strong connection with you, and that takes trust. We plan to post regular development updates on our website, the Kickstarter, and our social media, so you’re there every step of the way and never left in the dark.
Any suggestions, ideas, or general comments you’d like us to see – drop them on our website or social media. We check over our feedback regularly and would love to hear what you think!